About Us » History » Version 69
Satya Sai Abhiram OGGU , 01/10/2024 11:55 PM
| 1 | 1 | Satya Sai Abhiram OGGU | h1=. <pre> |
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| 2 | 3 | Satya Sai Abhiram OGGU | About Us </pre> |
| 3 | 1 | Satya Sai Abhiram OGGU | |
| 4 | --- |
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| 5 | |||
| 6 | 66 | Satya Sai Abhiram OGGU | *[[Wiki]]* | *[[About Us]]* | *[[Regarding Our Project]]* | |
| 7 | 1 | Satya Sai Abhiram OGGU | |
| 8 | 26 | Satya Sai Abhiram OGGU | --- |
| 9 | 25 | Satya Sai Abhiram OGGU | |
| 10 | 26 | Satya Sai Abhiram OGGU | |
| 11 | 28 | Satya Sai Abhiram OGGU | h2. *%{color:black}OUR MEMBERS%* |
| 12 | 1 | Satya Sai Abhiram OGGU | |
| 13 | |\4={background-color: #aaf;}. *OUR MEMBERS*| |
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| 14 | 67 | Satya Sai Abhiram OGGU | |!tomas.JPG!|!pix_yuta.jpg!|!pix_shuto.jpg!|!abhi.png!| |
| 15 | 58 | Satya Sai Abhiram OGGU | |??Quote?? - *Tomas Brande Sastre* (Project Manager & Doxy-Issues)|??Quote?? - *Yuta Hirahata* (Project Leader & Programmer)|??Quote?? - *Shuto Tamaoka* (Programmer Supervisor)|??Quote?? - *Oggu Abhiram* (Wiki Supervisor)| |
| 16 | 68 | Satya Sai Abhiram OGGU | |is0699hi@ed.ritsumei.ac.jp |is0687pe@ed.ritsumei.ac.jp|is0678ke@ed.ritsumei.ac.jp|is0701ex@ed.ritsumei.ac.jp| |
| 17 | 58 | Satya Sai Abhiram OGGU | |!littlekid.jpeg!|!littlekid.jpeg!|!littlekid.jpeg!|!cellur.jpg!| |
| 18 | 55 | Ayato KOTSUGI | |??Quote?? - *Gabriel Evans* (Doxy-Doc Generator)|??Quote?? - *Khoo Zhneyu* (Programmer)|??Quote?? - *Lyu Yuanming* (Programmer)|??Quote??- *Wei Xiaoang* (Commenter & UML Buddy)| |
| 19 | 64 | Ayato KOTSUGI | |is0700ih@ed.ritsumei.ac.jp|is0700vx@ed.ritsumei.ac.jp|is0701fv@ed.ritsumei.ac.jp|is0702hv@ed.ritsumei.ac.jp| |
| 20 | 55 | Ayato KOTSUGI | |!littlekid.jpeg!|!ayato.png!|!littlekid.jpeg!|!littlekid.jpeg!| |
| 21 | 56 | Ayato KOTSUGI | |??Quote?? - |
| 22 | 61 | Ayato KOTSUGI | *Zhang Xinai* (Commentor & UML Buddy)|??Quote?? - *Ayato Kotsugi* (Wiki Buddy)|??Quote?? - *Byeon Seongjoon* (Wiki Buddy)|??Quote??| |
| 23 | 68 | Satya Sai Abhiram OGGU | |is0702fk@ed.ritsumei.ac.jp|is0668hx@ed.ritsumei.ac.jp|is0645xr@ed.ritsumei.ac.jp |email4| |
| 24 | 4 | Satya Sai Abhiram OGGU | |
| 25 | 25 | Satya Sai Abhiram OGGU | |
| 26 | |||
| 27 | 21 | Satya Sai Abhiram OGGU | --- |
| 28 | 1 | Satya Sai Abhiram OGGU | |
| 29 | |||
| 30 | |||
| 31 | 28 | Satya Sai Abhiram OGGU | h2. *%{color:black}ROLES AND DUTIES%* |
| 32 | 20 | Satya Sai Abhiram OGGU | |
| 33 | 32 | Ayato KOTSUGI | |_. Roles |_. Duties |_. Members| |
| 34 | 1 | Satya Sai Abhiram OGGU | | *%{color:blue}Project Manager%* | Managing all members' progress and shares information to outer person, if necessary. | Tomas Brande Sastre| |
| 35 | 59 | Satya Sai Abhiram OGGU | | *%{color:blue}Project Leader%* | Leading other members to success for a project. | Yuta Hirahata| |
| 36 | 40 | Ayato KOTSUGI | | *%{color:blue}Doxy-Issues%* | Assign tasks to each member in Redmine| Tomas Brande Sastre| |
| 37 | | *%{color:blue}Doxy-document generation%* | generate documentation in Redmine| Gabriel Evans| |
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| 38 | 31 | Ayato KOTSUGI | | *%{color:blue}Programmer%* | Coding for the project. | Yuta Hirahata, Tamaoka Shuto, Khoo Zhenyu, Lyu Yuanming| |
| 39 | 32 | Ayato KOTSUGI | | *%{color:blue}Commenter%* | Commenting on programs or others, if necessary. | Wei Xiaoang, Zhang Xinai | |
| 40 | | *%{color:blue}UML Buddy%* | Creating UML diagrams related to the project. | Wei Xiaoang, Zhang Xinai| |
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| 41 | | *%{color:blue}Wiki Buddy%* | Editing the page called "Wiki" of Redmine. | Oggu Abhiram, Ayato Kotsugi, Byeon Seongjoon| |
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| 42 | 53 | Satya Sai Abhiram OGGU | |
| 43 | h2. *%{color:black}TEAM ORGANIZATION%* |
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| 44 | 69 | Satya Sai Abhiram OGGU | |
| 45 | eam Organization for "Multi-projector Project" in Prof I. Goncharenko's Lab |
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| 46 | Project Overview: |
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| 47 | The "Multi-projector Project" involves cutting-edge software development supporting technology. The project is divided into three specialized teams, each playing a crucial role in achieving the overall objectives. The teams work collaboratively, guided by a Project Manager, to ensure seamless integration of their efforts. |
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| 48 | |||
| 49 | Team Roles and Responsibilities: |
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| 50 | Team 1: Automatic Source Code Generation from UML Design |
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| 51 | |||
| 52 | Role: Transforming UML designs into executable code. |
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| 53 | Key Responsibilities: |
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| 54 | Utilize tools and scripts to automate code generation from UML diagrams. |
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| 55 | Collaborate closely with the design team to address UML specifications. |
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| 56 | Perform rigorous code reviews and testing to ensure quality and functionality. |
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| 57 | Team 2: Code Commenting in Doxygen Style and Program Reference Document Generation |
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| 58 | |||
| 59 | Role: Enhancing code readability through effective documentation. |
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| 60 | Key Responsibilities: |
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| 61 | Implement Doxygen-style comments for clarity and understanding. |
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| 62 | Generate comprehensive program reference documents, including API references. |
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| 63 | Collaborate with Team 1 to align documentation with generated code. |
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| 64 | Team 3: Software Project Management by Redmine |
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| 65 | |||
| 66 | Role: Overseeing project management using the Redmine platform. |
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| 67 | Key Responsibilities: |
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| 68 | Utilize Redmine for task tracking, issue management, and project planning. |
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| 69 | Assign tasks based on priorities and individual skills. |
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| 70 | Generate reports and metrics to assess project progress. |
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| 71 | Leadership and Communication: |
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| 72 | Project Manager: Guides the overall project, ensuring coordination among sub-teams, and task assignments during weekly meetings. |
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| 73 | Leaders (sub-teams): Facilitate communication, task distribution, and serve as liaisons between teams and the Project Manager. |
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| 74 | Tools and Technologies: |
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| 75 | Specify the tools and technologies used by each team (e.g., programming languages, UML tools, Doxygen, Redmine) to give a more concrete understanding of the technical environment. |
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| 76 | Collaboration and Coordination: |
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| 77 | Emphasize the collaborative nature of the project by highlighting cross-team interactions, dependencies, and how the teams complement each other. |
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| 78 | Meeting Structure: |
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| 79 | Provide more details about the structure of weekly classroom meetings and Discord meetings, emphasizing their significance in fostering effective communication and resource sharing. |
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| 80 | This alternative presentation style provides a more detailed and specific breakdown of each team's responsibilities and highlights the technological aspects of the project. It also underscores the collaborative nature of the teams and their interaction points. |