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Project Overview » History » Revision 17

Revision 16 (Mitsuki EIKI, 12/12/2024 04:03 PM) → Revision 17/38 (Chung Hsi LIN, 12/12/2024 04:03 PM)

h1. Project Overview 

 [[Wiki]] | [[About_Us]] | [[Project_Overview]] | [[UML_Diagram]] 

 


 h2. Project Structure 

 

 h3. Team Structure 

 ** Roles 
 *** Leader 
 *** Manager 
 *** Programmer 
 *** Wiki Designer 
 *** UML Designer 
 *** Commentor 

 

 h3. Management Methods 

 ** Redmine: Redmine is used to manage all the tasks and progress. 

 ** Doxygen: Doxygen is used to document the codes. 

 ** Astah: Astah is used to create UML diagram. 

 ** Python & OpenCV: Python and OpenCV are used for image processing. 

 h3. Project Aim 

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 h2. Technology Overview 

 h3. Alpha Blending 

 Problem and Solution: 

 The general idea of alpha blending extends from techniques used in movie rendering, or in this case, overlapping projection. The problem with overlapping projection is that the overlapping area is considered as collisions where such conflicts need to be resolved. In the case of computer rendering, the most common method is referred as the painter's method, which would only render one of the overlapping projections. Alpha blending is a proposed solution to would blend both projections. The problem of blending is the stacking luminosity of the two projections. Alpha blending describes the technique to find a alpha coefficient to adjust the luminosity of both projects under the overlapping area. 

 Details: 

 h3. Gamma Blending